- else if (msg->payload.textMessage.channel != -1) { /* To channel */
- channel_t *ch_itr = NULL;
- do {
- Chan_iterate(&ch_itr);
- } while (ch_itr != NULL && ch_itr->id != msg->payload.textMessage.channel);
- if (ch_itr == NULL)
- Log_warn("Channel id %d not found - ignoring.", msg->payload.textMessage.channel);
- else {
- struct dlist *itr;
- list_iterate(itr, &ch_itr->clients) {
- client_t *c;
- c = list_get_entry(itr, client_t, chan_node);
- if (c != client && !c->deaf) {
- Msg_inc_ref(msg);
- Client_send_message(c, msg);
- Log_debug("Text message to player ID %d", c->playerId);
+ break;
+ }
+
+ if (msg->payload.textMessage->n_channel_id > 0) { /* To channel */
+ int i;
+ channel_t *ch_itr;
+ for (i = 0; i < msg->payload.textMessage->n_channel_id; i++) {
+ ch_itr = NULL;
+ do {
+ Chan_iterate(&ch_itr);
+ } while (ch_itr != NULL && ch_itr->id != msg->payload.textMessage->channel_id[i]);
+ if (ch_itr == NULL)
+ Log_warn("Channel id %d not found - ignoring.", msg->payload.textMessage->channel_id[i]);
+ else {
+ struct dlist *itr;
+ list_iterate(itr, &ch_itr->clients) {
+ client_t *c;
+ c = list_get_entry(itr, client_t, chan_node);
+ if (c != client && !c->deaf) {
+ Msg_inc_ref(msg);
+ Client_send_message(c, msg);
+ Log_debug("Text message to session ID %d", c->sessionId);
+ }