rename player -> user
[umurmur.git] / src / channel.c
index c308dc4d403959ab02ce68bc22ce05c2d8573ba3..c3ddda8377ed939b211778e153b3094498643a70 100644 (file)
@@ -254,7 +254,7 @@ void Chan_addChannel(channel_t *parent, channel_t *ch)
 }
 
 
-int Chan_playerLeave(client_t *client)
+int Chan_userLeave(client_t *client)
 {
        channel_t *leaving = NULL;
        int leaving_id = -1;
@@ -270,20 +270,20 @@ int Chan_playerLeave(client_t *client)
        return leaving_id;
 }
 
-int Chan_playerJoin(channel_t *ch, client_t *client)
+int Chan_userJoin(channel_t *ch, client_t *client)
 {
        int leaving_id;
        
-       Log_debug("Add player %s to channel %s", client->playerName, ch->name); 
+       Log_debug("Add user %s to channel %s", client->username, ch->name); 
 
        /* Only allowed in one channel at a time */
-       leaving_id = Chan_playerLeave(client);
+       leaving_id = Chan_userLeave(client);
        list_add_tail(&client->chan_node, &ch->clients);
        client->channel = (void *)ch;
        return leaving_id;
 }
 
-int Chan_playerJoin_id(int channelid, client_t *client)
+int Chan_userJoin_id(int channelid, client_t *client)
 {
        channel_t *ch_itr = NULL;
        do {
@@ -294,10 +294,10 @@ int Chan_playerJoin_id(int channelid, client_t *client)
                return -1;
        }
        else
-               return Chan_playerJoin(ch_itr, client); 
+               return Chan_userJoin(ch_itr, client);   
 }
 
-bool_t Chan_playerJoin_id_test(int channelid)
+bool_t Chan_userJoin_id_test(int channelid)
 {
        channel_t *ch_itr = NULL;
        do {