namespace data {
class DecoderStack;
class SignalBase;
+class DecodeSignal;
namespace decode {
class Annotation;
void hover_point_changed();
private Q_SLOTS:
- void on_new_decode_data();
+ void on_new_annotations();
void on_delete();
private:
pv::Session &session_;
+ shared_ptr<data::DecodeSignal> decode_signal_;
vector<data::decode::Row> visible_rows_;
uint64_t decode_start_, decode_end_;