return;
_layout_v_offset = v_offset;
+
+ if (_owner)
+ _owner->extents_changed(false, true);
}
int RowItem::visual_v_offset() const
void RowItem::set_visual_v_offset(int v_offset)
{
_visual_v_offset = v_offset;
+
+ if (_owner)
+ _owner->appearance_changed(true, true);
}
void RowItem::force_to_v_offset(int v_offset)