+
+ connect(&_trigger_none, SIGNAL(triggered()),
+ this, SLOT(on_trigger_none()));
+ connect(&_trigger_rising, SIGNAL(triggered()),
+ this, SLOT(on_trigger_rising()));
+ connect(&_trigger_high, SIGNAL(triggered()),
+ this, SLOT(on_trigger_high()));
+ connect(&_trigger_falling, SIGNAL(triggered()),
+ this, SLOT(on_trigger_falling()));
+ connect(&_trigger_low, SIGNAL(triggered()),
+ this, SLOT(on_trigger_low()));
+ connect(&_trigger_change, SIGNAL(triggered()),
+ this, SLOT(on_trigger_change()));