#include "pv/sigsession.h"
#include "pv/data/logic.h"
#include "pv/data/logicsnapshot.h"
+#include "pv/view/view.h"
using namespace boost;
using namespace std;
shared_ptr<data::Logic> data) :
Signal(session, probe),
_data(data),
- _separator(NULL),
_trigger_none(NULL),
_trigger_rising(NULL),
_trigger_high(NULL),
{
}
-void LogicSignal::init_context_bar_actions(QWidget *parent)
+boost::shared_ptr<pv::data::Logic> LogicSignal::data() const
{
- Signal::init_context_bar_actions(parent);
-
- _separator = new QAction(parent);
- _separator->setSeparator(true);
-
- _trigger_none = new QAction(QIcon(":/icons/trigger-none.svg"),
- tr("No trigger"), this);
- _trigger_none->setCheckable(true);
- connect(_trigger_none, SIGNAL(triggered()),
- this, SLOT(on_trigger_none()));
-
- _trigger_rising = new QAction(QIcon(":/icons/trigger-rising.svg"),
- tr("Trigger on rising edge"), this);
- _trigger_rising->setCheckable(true);
- connect(_trigger_rising, SIGNAL(triggered()),
- this, SLOT(on_trigger_rising()));
-
- _trigger_high = new QAction(QIcon(":/icons/trigger-low.svg"),
- tr("Trigger on high level"), this);
- _trigger_high->setCheckable(true);
- connect(_trigger_high, SIGNAL(triggered()),
- this, SLOT(on_trigger_high()));
-
- _trigger_falling = new QAction(QIcon(":/icons/trigger-falling.svg"),
- tr("Trigger on falling edge"), this);
- _trigger_falling->setCheckable(true);
- connect(_trigger_falling, SIGNAL(triggered()),
- this, SLOT(on_trigger_falling()));
-
- _trigger_low = new QAction(QIcon(":/icons/trigger-low.svg"),
- tr("Trigger on low level"), this);
- _trigger_low->setCheckable(true);
- connect(_trigger_low, SIGNAL(triggered()),
- this, SLOT(on_trigger_low()));
-
- _trigger_change = new QAction(QIcon(":/icons/trigger-change.svg"),
- tr("Trigger on rising or falling edge"), this);
- _trigger_change->setCheckable(true);
- connect(_trigger_change, SIGNAL(triggered()),
- this, SLOT(on_trigger_change()));
+ return _data;
}
-const list<QAction*> LogicSignal::get_context_bar_actions()
+void LogicSignal::paint_back(QPainter &p, int left, int right)
{
- GVariant *gvar;
- list<QAction*> actions;
-
- actions.push_back(_name_action);
-
- // Add the trigger actions
- const sr_dev_inst *const sdi = _session.get_device();
- if (sr_config_list(sdi->driver, SR_CONF_TRIGGER_TYPE,
- &gvar, sdi) == SR_OK) {
- const char *const trig_types =
- g_variant_get_string(gvar, NULL);
-
- if (trig_types && trig_types[0] != '\0') {
- actions.push_back(_separator);
-
- actions.push_back(_trigger_none);
-
- add_trigger_action(trig_types, 'r',
- _trigger_rising, actions);
- add_trigger_action(trig_types, '1',
- _trigger_high, actions);
- add_trigger_action(trig_types, 'f',
- _trigger_falling, actions);
- add_trigger_action(trig_types, '0',
- _trigger_low, actions);
- add_trigger_action(trig_types, 'c',
- _trigger_change, actions);
-
- update_trigger_actions();
- }
-
- g_variant_unref(gvar);
- }
-
- return actions;
+ if (_probe->enabled)
+ paint_axis(p, get_y(), left, right);
}
-void LogicSignal::paint(QPainter &p, int y, int left, int right,
- double scale, double offset)
+void LogicSignal::paint_mid(QPainter &p, int left, int right)
{
using pv::view::View;
vector< pair<int64_t, bool> > edges;
assert(_probe);
- assert(scale > 0);
assert(_data);
assert(right >= left);
+ assert(_view);
+ const int y = _v_offset - _view->v_offset();
+
+ const double scale = _view->scale();
+ assert(scale > 0);
+
+ const double offset = _view->offset();
+
if (!_probe->enabled)
return;
- paint_axis(p, y, left, right);
-
const float high_offset = y - View::SignalHeight + 0.5f;
const float low_offset = y + 0.5f;
p.drawLines(lines, line - lines);
}
-void LogicSignal::add_trigger_action(const char *trig_types, char type,
- QAction *action, list<QAction*> &actions)
-{
- while(*trig_types)
- if(*trig_types++ == type) {
- actions.push_back(action);
- break;
- }
-}
-
void LogicSignal::update_trigger_actions()
{
const char cur_trigger = _probe->trigger ?