namespace pv {
namespace data {
-DecodeSignal::DecodeSignal(shared_ptr<pv::data::DecoderStack> decoder_stack) :
+DecodeSignal::DecodeSignal(shared_ptr<pv::data::DecoderStack> decoder_stack,
+ const unordered_set< shared_ptr<data::SignalBase> > &all_signals) :
SignalBase(nullptr, SignalBase::DecodeChannel),
- decoder_stack_(decoder_stack)
+ decoder_stack_(decoder_stack),
+ all_signals_(all_signals)
{
set_name(QString::fromUtf8(decoder_stack_->stack().front()->decoder()->name));
+ update_channel_list();
+ auto_assign_signals();
+
connect(decoder_stack_.get(), SIGNAL(new_annotations()),
this, SLOT(on_new_annotations()));
}
assert(decoder);
assert(decoder_stack);
decoder_stack_->push(make_shared<data::decode::Decoder>(decoder));
+
+ // Include the newly created decode channels in the channel list
+ update_channel_list();
+
+ auto_assign_signals();
decoder_stack_->begin_decode();
}
void DecodeSignal::remove_decoder(int index)
{
decoder_stack_->remove(index);
+ update_channel_list();
decoder_stack_->begin_decode();
}
return state;
}
+void DecodeSignal::begin_decode()
+{
+ decoder_stack_->begin_decode();
+}
+
QString DecodeSignal::error_message() const
{
return decoder_stack_->error_message();
}
+const list<data::DecodeChannel> DecodeSignal::get_channels() const
+{
+ return channels_;
+}
+
+void DecodeSignal::auto_assign_signals()
+{
+ // Try to auto-select channels that don't have signals assigned yet
+ for (data::DecodeChannel &ch : channels_) {
+ if (ch.assigned_signal)
+ continue;
+
+ for (shared_ptr<data::SignalBase> s : all_signals_)
+ if (s->logic_data() && (ch.name.toLower().contains(s->name().toLower())))
+ ch.assigned_signal = s.get();
+ }
+}
+
+void DecodeSignal::assign_signal(const uint16_t channel_id, const SignalBase *signal)
+{
+ for (data::DecodeChannel &ch : channels_)
+ if (ch.id == channel_id)
+ ch.assigned_signal = signal;
+
+ channels_updated();
+
+ decoder_stack_->begin_decode();
+}
+
+void DecodeSignal::set_initial_pin_state(const uint16_t channel_id, const int init_state)
+{
+ for (data::DecodeChannel &ch : channels_)
+ if (ch.id == channel_id)
+ ch.initial_pin_state = init_state;
+
+ channels_updated();
+
+ decoder_stack_->begin_decode();
+}
+
+int64_t DecodeSignal::sample_count() const
+{
+ shared_ptr<Logic> data;
+ shared_ptr<data::SignalBase> signalbase;
+
+ // We get the logic data of the first channel in the list.
+ // This works because we are currently assuming all
+ // LogicSignals have the same data/segment
+ for (const shared_ptr<Decoder> &dec : decoder_stack_->stack())
+ if (dec && !dec->channels().empty() &&
+ ((signalbase = (*dec->channels().begin()).second)) &&
+ ((data = signalbase->logic_data())))
+ break;
+
+ if (!data || data->logic_segments().empty())
+ return 0;
+
+ const shared_ptr<LogicSegment> segment = data->logic_segments().front();
+ assert(segment);
+
+ return (int64_t)segment->get_sample_count();
+}
+
+double DecodeSignal::samplerate() const
+{
+ return decoder_stack_->samplerate();
+}
+
+const pv::util::Timestamp& DecodeSignal::start_time() const
+{
+ return decoder_stack_->start_time();
+}
+
+int64_t DecodeSignal::samples_decoded() const
+{
+ return decoder_stack_->samples_decoded();
+}
+
vector<Row> DecodeSignal::visible_rows() const
{
return decoder_stack_->get_visible_rows();
start_sample, end_sample);
}
+void DecodeSignal::update_channel_list()
+{
+ list<data::DecodeChannel> prev_channels = channels_;
+ channels_.clear();
+
+ uint16_t id = 0;
+
+ // Copy existing entries, create new as needed
+ for (shared_ptr<Decoder> decoder : decoder_stack_->stack()) {
+ const srd_decoder* srd_d = decoder->decoder();
+ const GSList *l;
+
+ // Mandatory channels
+ for (l = srd_d->channels; l; l = l->next) {
+ const struct srd_channel *const pdch = (struct srd_channel *)l->data;
+ bool ch_added = false;
+
+ // Copy but update ID if this channel was in the list before
+ for (data::DecodeChannel ch : prev_channels)
+ if (ch.pdch_ == pdch) {
+ ch.id = id++;
+ channels_.push_back(ch);
+ ch_added = true;
+ break;
+ }
+
+ if (!ch_added) {
+ // Create new entry without a mapped signal
+ data::DecodeChannel ch = {id++, false, nullptr,
+ QString::fromUtf8(pdch->name), QString::fromUtf8(pdch->desc),
+ SRD_INITIAL_PIN_SAME_AS_SAMPLE0, decoder, pdch};
+ channels_.push_back(ch);
+ }
+ }
+
+ // Optional channels
+ for (l = srd_d->opt_channels; l; l = l->next) {
+ const struct srd_channel *const pdch = (struct srd_channel *)l->data;
+ bool ch_added = false;
+
+ // Copy but update ID if this channel was in the list before
+ for (data::DecodeChannel ch : prev_channels)
+ if (ch.pdch_ == pdch) {
+ ch.id = id++;
+ channels_.push_back(ch);
+ ch_added = true;
+ break;
+ }
+
+ if (!ch_added) {
+ // Create new entry without a mapped signal
+ data::DecodeChannel ch = {id++, true, nullptr,
+ QString::fromUtf8(pdch->name), QString::fromUtf8(pdch->desc),
+ SRD_INITIAL_PIN_SAME_AS_SAMPLE0, decoder, pdch};
+ channels_.push_back(ch);
+ }
+ }
+ }
+
+ channels_updated();
+}
+
void DecodeSignal::on_new_annotations()
{
// Forward the signal to the frontend