end
end
- class FixedSizeArray < Array
- def initialize(siz)
- super
- end
-
- def each
- super { |item| yield item unless item.nil? }
- end
-
- def delete_at(i)
- self[i] = nil
- end
-
- undef :push
- undef :<<
- undef :unshift
-
- undef :pop
- undef :shift
- undef :delete
- end
-
class Container < Evas::Smart
class ContainerError < StandardError; end
class ContainerFullError < ContainerError; end
add_member(@bg)
- @icons = FixedSizeArray.new(MAX_ICONS)
- @about_to_add = []
+ @icons = []
@animators = []
- @lock_count = 0
+ @about_to_add = 0
+ @add_lock_count = 0
end
def each
- @icons.each { |i| yield i unless i.nil? }
+ @icons.each { |i| yield i }
end
def <<(i)
Kernel.raise(ContainerFullError) if slots_left.zero?
- Kernel.raise(ContainerLockedError) if @lock_count > 0
+ Kernel.raise(ContainerLockedError) unless @add_lock_count.zero?
i.move_relative(self, 0, 0)
i.slot = next_slot
movement = Main.instance.icon_height * (slots_left - 1)
- @about_to_add << i
+ @about_to_add += 1
move_time = 0.25 * slots_left
@animators << MoveAnimator.new(move_time, movement, i)
@animators.delete(ani)
@icons[i.slot] = i
- # FIXME check whether we can always shift the array instead
- #puts "really added #{i.label} now (slot #{i.slot})"
- @about_to_add.delete(i)
+ @about_to_add -= 1
end
end
def delete(icon)
- # icons that are placed above the one that's deleted need
- # to be moved
i = @icons.index(icon)
return (block_given? ? yield : nil) if i.nil?
end
def delete_at(i)
+ Kernel.raise(ContainerLockedError) unless @about_to_add.zero?
+
+ # icons that are placed above the one that's deleted need
+ # to be moved
+ ar = @icons[(i + 1)..-1]
+
@icons[i].delete
@icons.delete_at(i)
- ar = @icons[i..-1].reject { |i| i.nil? }
- return if ar.nil?
+ return if ar.empty?
- @lock_count += 1
+ @add_lock_count += 1
@animators << MoveAnimator.new(2, Main.instance.icon_height, *ar)
@animators.last.on_finished do |ani|
@animators.delete(ani)
- @lock_count -= 1
+ @add_lock_count -= 1
end
end
private
def slots_left
- MAX_ICONS - @icons.nitems - @about_to_add.length
+ MAX_ICONS - @icons.nitems - @about_to_add
end
def next_slot
- @icons.nitems + @about_to_add.length
+ @icons.nitems + @about_to_add
end
end