/*
- * $Id: rb_text.c 354 2006-02-10 18:14:08Z tilman $
+ * $Id: rb_text.c 368 2006-02-15 18:07:49Z tilman $
*
* Copyright (C) 2004 Tilman Sauerbeck (tilman at code-monkey de)
*
#include "rb_evas.h"
#include "rb_evas_object.h"
+#define DEF_CONST(mod, prefix, name) \
+ rb_define_const ((mod), #name, INT2FIX (prefix##name));
+
+#define GET_COLOR_METHOD(name) \
+ int r = 0, g = 0, b = 0, a = 0; \
+\
+ GET_OBJ (self, RbEvasObject, e); \
+\
+ evas_object_text_##name##_color_get (e->real, &r, &g, &b, &a); \
+\
+ return rb_ary_new3 (4, \
+ INT2FIX (r), INT2FIX (g), \
+ INT2FIX (b), INT2FIX (a));
+
+#define SET_COLOR_METHOD(name) \
+ GET_OBJ (self, RbEvasObject, e); \
+\
+ Check_Type (r, T_FIXNUM); \
+ Check_Type (g, T_FIXNUM); \
+ Check_Type (b, T_FIXNUM); \
+ Check_Type (a, T_FIXNUM); \
+\
+ evas_object_text_##name##_color_set (e->real, \
+ FIX2INT (r), FIX2INT (g), \
+ FIX2INT (b), FIX2INT (a)); \
+\
+ return Qnil;
+
/*
* call-seq:
* Evas::Text.new(evas) => text
return Qnil;
}
+/*
+ * call-seq:
+ * text.style => integer
+ *
+ * Returns the style of <i>text</i>.
+ */
+static VALUE c_style_get (VALUE self)
+{
+ GET_OBJ (self, RbEvasObject, e);
+
+ return INT2FIX (evas_object_text_style_get (e->real));
+}
+
+/*
+ * call-seq:
+ * text.style = integer
+ *
+ * Sets the style of <i>text</i>.
+ */
+static VALUE c_style_set (VALUE self, VALUE val)
+{
+ GET_OBJ (self, RbEvasObject, e);
+
+ Check_Type (val, T_FIXNUM);
+
+ evas_object_text_style_set (e->real, FIX2INT (val));
+
+ return Qnil;
+}
+
+static VALUE c_style_pad_get (VALUE self)
+{
+ int l = 0, r = 0, t = 0, b = 0;
+
+ GET_OBJ (self, RbEvasObject, e);
+
+ evas_object_text_style_pad_get (e->real, &l, &r, &t, &b);
+
+ return rb_ary_new3 (4,
+ INT2FIX (l), INT2FIX (r),
+ INT2FIX (r), INT2FIX (b));
+}
+
+/*
+ * call-seq:
+ * e.get_shadow_color => array
+ *
+ * Returns the shadow color of <i>e</i>.
+ *
+ * e.set_shadow_color(128, 128, 128, 0) #=> nil
+ * e.get_shadow_color #=> [128, 128, 128, 0]
+ */
+static VALUE c_get_shadow_color (VALUE self)
+{
+ GET_COLOR_METHOD (shadow);
+}
+
+/*
+ * call-seq:
+ * e.set_shadow_color(r, g, b, a) => nil
+ *
+ * Sets the shadow color of <i>e</i>.
+ *
+ * e.set_shadow_color(128, 128, 128, 0) #=> nil
+ */
+static VALUE c_set_shadow_color (VALUE self,
+ VALUE r, VALUE g, VALUE b, VALUE a)
+{
+ SET_COLOR_METHOD (shadow);
+}
+
+/*
+ * call-seq:
+ * e.get_glow_color => array
+ *
+ * Returns the glow color of <i>e</i>.
+ *
+ * e.set_glow_color(128, 128, 128, 0) #=> nil
+ * e.get_glow_color #=> [128, 128, 128, 0]
+ */
+static VALUE c_get_glow_color (VALUE self)
+{
+ GET_COLOR_METHOD (glow);
+}
+
+/*
+ * call-seq:
+ * e.set_glow_color(r, g, b, a) => nil
+ *
+ * Sets the glow color of <i>e</i>.
+ *
+ * e.set_glow_color(128, 128, 128, 0) #=> nil
+ */
+static VALUE c_set_glow_color (VALUE self,
+ VALUE r, VALUE g, VALUE b, VALUE a)
+{
+ SET_COLOR_METHOD (glow);
+}
+
+/*
+ * call-seq:
+ * e.get_glow2_color => array
+ *
+ * Returns the glow2 color of <i>e</i>.
+ *
+ * e.set_glow2_color(128, 128, 128, 0) #=> nil
+ * e.get_glow2_color #=> [128, 128, 128, 0]
+ */
+static VALUE c_get_glow2_color (VALUE self)
+{
+ GET_COLOR_METHOD (glow2);
+}
+
+/*
+ * call-seq:
+ * e.set_glow2_color(r, g, b, a) => nil
+ *
+ * Sets the glow2 color of <i>e</i>.
+ *
+ * e.set_glow2_color(128, 128, 128, 0) #=> nil
+ */
+static VALUE c_set_glow2_color (VALUE self,
+ VALUE r, VALUE g, VALUE b, VALUE a)
+{
+ SET_COLOR_METHOD (glow2);
+}
+
+/*
+ * call-seq:
+ * e.get_outline_color => array
+ *
+ * Returns the outline color of <i>e</i>.
+ *
+ * e.set_outline_color(128, 128, 128, 0) #=> nil
+ * e.get_outline_color #=> [128, 128, 128, 0]
+ */
+static VALUE c_get_outline_color (VALUE self)
+{
+ GET_COLOR_METHOD (outline);
+}
+
+/*
+ * call-seq:
+ * e.set_outline_color(r, g, b, a) => nil
+ *
+ * Sets the outline color of <i>e</i>.
+ *
+ * e.set_outline_color(128, 128, 128, 0) #=> nil
+ */
+static VALUE c_set_outline_color (VALUE self,
+ VALUE r, VALUE g, VALUE b, VALUE a)
+{
+ SET_COLOR_METHOD (outline);
+}
+
void Init_Text (void)
{
- VALUE c = rb_define_class_under (mEvas, "Text", cEvasObject);
+ VALUE c, c2;
+
+ c = rb_define_class_under (mEvas, "Text", cEvasObject);
rb_define_method (c, "initialize", c_init, 1);
rb_define_method (c, "font_source", c_font_source_get, 0);
rb_define_method (c, "set_font", c_set_font, 2);
rb_define_method (c, "text", c_text_get, 0);
rb_define_method (c, "text=", c_text_set, 1);
+ rb_define_method (c, "style", c_style_get, 0);
+ rb_define_method (c, "style=", c_style_set, 1);
+ rb_define_method (c, "style_pad", c_style_pad_get, 0);
+ rb_define_method (c, "get_shadow_color", c_get_shadow_color, 0);
+ rb_define_method (c, "set_shadow_color", c_set_shadow_color, 4);
+ rb_define_method (c, "get_glow_color", c_get_glow_color, 0);
+ rb_define_method (c, "set_glow_color", c_set_glow_color, 4);
+ rb_define_method (c, "get_glow2_color", c_get_glow2_color, 0);
+ rb_define_method (c, "set_glow2_color", c_set_glow2_color, 4);
+ rb_define_method (c, "get_outline_color", c_get_outline_color, 0);
+ rb_define_method (c, "set_outline_color", c_set_outline_color, 4);
+
+ c2 = rb_define_class_under (mEvas, "Style", c);
+
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, PLAIN);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, SHADOW);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, OUTLINE);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, SOFT_OUTLINE);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, GLOW);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, OUTLINE_SHADOW);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, FAR_SHADOW);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, OUTLINE_SOFT_SHADOW);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, SOFT_SHADOW);
+ DEF_CONST (c2, EVAS_TEXT_STYLE_, FAR_SOFT_SHADOW);
}