-/* Copyright (C) 2009, Martin Johansson <martin@fatbob.nu>
- Copyright (C) 2005-2009, Thorvald Natvig <thorvald@natvig.com>
+/* Copyright (C) 2009-2010, Martin Johansson <martin@fatbob.nu>
+ Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
All rights reserved.
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <string.h>
-#include <openssl/aes.h>
+#include <stdlib.h>
#include "log.h"
#include "list.h"
#include "client.h"
#include "messages.h"
+#include "messagehandler.h"
#include "crypt.h"
#include "channel.h"
#include "conf.h"
+#include "voicetarget.h"
+
+#define MAX_TEXT 512
extern channel_t *defaultChan;
+extern int iCodecAlpha, iCodecBeta;
+extern bool_t bPreferAlpha;
-static void sendServerReject(client_t *client, const char *reason, rejectType_t type)
+static void sendServerReject(client_t *client, const char *reason, MumbleProto__Reject__RejectType type)
{
- message_t *msg = Msg_create(ServerReject);
- msg->sessionId = client->sessionId;
- strcpy(msg->payload.serverReject.reason, reason);
- msg->payload.serverReject.type = type;
+ message_t *msg = Msg_create(Reject);
+ msg->payload.reject->reason = strdup(reason);
+ msg->payload.reject->type = type;
+ msg->payload.reject->has_type = true;
Client_send_message(client, msg);
+
+ Log_info_client(client, "Server reject reason: %s", reason);
}
static void sendPermissionDenied(client_t *client, const char *reason)
{
message_t *msg = Msg_create(PermissionDenied);
- msg->sessionId = client->sessionId;
- strncpy(msg->payload.permissionDenied.reason, reason, MAX_TEXT);
+ msg->payload.permissionDenied->has_type = true;
+ msg->payload.permissionDenied->type = MUMBLE_PROTO__PERMISSION_DENIED__DENY_TYPE__Text;
+ msg->payload.permissionDenied->reason = strdup(reason);
Client_send_message(client, msg);
}
void Mh_handle_message(client_t *client, message_t *msg)
{
- message_t *sendmsg;
+ message_t *sendmsg = NULL;
channel_t *ch_itr = NULL;
client_t *client_itr;
-
+
+ if (!client->authenticated && !(msg->messageType == Authenticate ||
+ msg->messageType == Version)) {
+ goto out;
+ }
switch (msg->messageType) {
- case ServerAuthenticate:
- /*
- * 1. Check stuff, Serverreject if not ok
- * 2. Setup UDP encryption -> MessageCryptSetup
- * 3. (Enter channel)
- * 4. MessageChannelAdd + MessageChannelDescUpdate for all channels
- * 5. (MessageChannelLink)
- * 6. MessageServerJoin
- * 7. MessagePlayerMove
- * 8. MessageServerJoin for all connected users
- * 9. PlayerDeaf/PlayerMute/PlayerSelfMuteDeaf for all users it applies to
- * 10. MessageServerSync
- */
- if (msg->payload.serverAuthenticate.version != MESSAGE_STREAM_VERSION) {
- char buf[64];
- sprintf(buf, "Wrong version of mumble protocol (client: %d, server: %d)",
- msg->payload.serverAuthenticate.version, MESSAGE_STREAM_VERSION);
- sendServerReject(client, buf, WrongVersion);
- goto disconnect;
- }
+ case Authenticate:
+ Log_debug("Authenticate message received");
+ Log_debug("Username: %s", msg->payload.authenticate->username);
+
+ client->authenticated = true;
+
client_itr = NULL;
while (Client_iterate(&client_itr) != NULL) {
if (!IS_AUTH(client_itr))
continue;
- if (strncmp(client_itr->playerName, msg->payload.serverAuthenticate.userName, MAX_TEXT) == 0) {
+ if (client_itr->username && strncmp(client_itr->username, msg->payload.authenticate->username, MAX_TEXT) == 0) {
char buf[64];
sprintf(buf, "Username already in use");
- sendServerReject(client, buf, UsernameInUse);
+ Log_debug("Username already in use");
+ sendServerReject(client, buf, MUMBLE_PROTO__REJECT__REJECT_TYPE__UsernameInUse);
goto disconnect;
}
}
-
- if (strncmp(getStrConf(PASSPHRASE), msg->payload.serverAuthenticate.password, MAX_TEXT) != 0) {
- char buf[64];
- sprintf(buf, "Wrong server password");
- sendServerReject(client, buf, WrongServerPW);
- goto disconnect;
+ if (strlen(getStrConf(PASSPHRASE)) > 0) {
+ if (!msg->payload.authenticate->password || strncmp(getStrConf(PASSPHRASE), msg->payload.authenticate->password, MAX_TEXT) != 0) {
+ char buf[64];
+ sprintf(buf, "Wrong server password");
+ sendServerReject(client, buf, MUMBLE_PROTO__REJECT__REJECT_TYPE__WrongServerPW);
+ Log_debug("Wrong server password: %s", msg->payload.authenticate->password);
+ goto disconnect;
+ }
}
-
- if (strlen(msg->payload.serverAuthenticate.userName) == 0) { /* XXX - other invalid names? */
+ if (strlen(msg->payload.authenticate->username) == 0 ||
+ strlen(msg->payload.authenticate->username) >= MAX_TEXT) { /* XXX - other invalid names? */
char buf[64];
sprintf(buf, "Invalid username");
- sendServerReject(client, buf, InvalidUsername);
+ Log_debug("Invalid username");
+ sendServerReject(client, buf, MUMBLE_PROTO__REJECT__REJECT_TYPE__InvalidUsername);
goto disconnect;
}
if (Client_count() >= getIntConf(MAX_CLIENTS)) {
char buf[64];
sprintf(buf, "Server is full (max %d users)", getIntConf(MAX_CLIENTS));
- sendServerReject(client, buf, ServerFull);
+ sendServerReject(client, buf, MUMBLE_PROTO__REJECT__REJECT_TYPE__ServerFull);
goto disconnect;
}
/* Name & password */
- strncpy(client->playerName, msg->payload.serverAuthenticate.userName, MAX_TEXT);
- client->playerId = client->sessionId;
-
- client->authenticated = true;
-
- /* XXX - Kick ghost */
+ client->username = strdup(msg->payload.authenticate->username);
/* Setup UDP encryption */
CryptState_init(&client->cryptState);
CryptState_genKey(&client->cryptState);
sendmsg = Msg_create(CryptSetup);
- sendmsg->sessionId = client->sessionId;
- memcpy(sendmsg->payload.cryptSetup.key, client->cryptState.raw_key, AES_BLOCK_SIZE);
- memcpy(sendmsg->payload.cryptSetup.serverNonce, client->cryptState.encrypt_iv, AES_BLOCK_SIZE);
- memcpy(sendmsg->payload.cryptSetup.clientNonce, client->cryptState.decrypt_iv, AES_BLOCK_SIZE);
+ sendmsg->payload.cryptSetup->has_key = true;
+ sendmsg->payload.cryptSetup->key.data = client->cryptState.raw_key;
+ sendmsg->payload.cryptSetup->key.len = AES_BLOCK_SIZE;
+ sendmsg->payload.cryptSetup->has_server_nonce = true;
+ sendmsg->payload.cryptSetup->server_nonce.data = client->cryptState.encrypt_iv;
+ sendmsg->payload.cryptSetup->server_nonce.len = AES_BLOCK_SIZE;
+ sendmsg->payload.cryptSetup->has_client_nonce = true;
+ sendmsg->payload.cryptSetup->client_nonce.data = client->cryptState.decrypt_iv;
+ sendmsg->payload.cryptSetup->client_nonce.len = AES_BLOCK_SIZE;
Client_send_message(client, sendmsg);
/* Channel stuff */
- Chan_playerJoin(defaultChan, client); /* Join default channel */
+ Chan_userJoin(defaultChan, client); /* Join default channel */
+ /* Codec version */
+ Log_debug("Client %d has %d CELT codecs", client->sessionId,
+ msg->payload.authenticate->n_celt_versions);
+ if (msg->payload.authenticate->n_celt_versions > 0) {
+ int i;
+ codec_t *codec_itr;
+ client->codec_count = msg->payload.authenticate->n_celt_versions;
+
+ for (i = 0; i < client->codec_count; i++)
+ Client_codec_add(client, msg->payload.authenticate->celt_versions[i]);
+ codec_itr = NULL;
+ while (Client_codec_iterate(client, &codec_itr) != NULL)
+ Log_debug("Client %d CELT codec ver 0x%x", client->sessionId, codec_itr->codec);
+
+ } else {
+ Client_codec_add(client, (int32_t)0x8000000a);
+ client->codec_count = 1;
+ }
+
+ recheckCodecVersions();
+
+ sendmsg = Msg_create(CodecVersion);
+ sendmsg->payload.codecVersion->alpha = iCodecAlpha;
+ sendmsg->payload.codecVersion->beta = iCodecBeta;
+ sendmsg->payload.codecVersion->prefer_alpha = bPreferAlpha;
+ Client_send_message(client, sendmsg);
+
/* Iterate channels and send channel info */
ch_itr = NULL;
- Chan_iterate(&ch_itr);
- do {
- sendmsg = Msg_create(ChannelAdd);
- sendmsg->sessionId = 0;
- sendmsg->payload.channelAdd.id = ch_itr->id;
- if (ch_itr->id == 0)
- sendmsg->payload.channelAdd.parentId = -1;
- else
- sendmsg->payload.channelAdd.parentId = ch_itr->parent->id;
- strcpy(sendmsg->payload.channelAdd.name, ch_itr->name);
- Client_send_message(client, sendmsg);
-
- sendmsg = Msg_create(ChannelDescUpdate);
- sendmsg->sessionId = 0;
- sendmsg->payload.channelDescUpdate.id = ch_itr->id;
- strcpy(sendmsg->payload.channelDescUpdate.desc, ch_itr->desc);
- Client_send_message(client, sendmsg);
-
- Chan_iterate(&ch_itr);
- } while (ch_itr != NULL);
-
- /* Not supporting channel link for now */
+ while (Chan_iterate(&ch_itr) != NULL) {
+ sendmsg = Msg_create(ChannelState);
+ sendmsg->payload.channelState->has_channel_id = true;
+ sendmsg->payload.channelState->channel_id = ch_itr->id;
+ if (ch_itr->id != 0) {
+ sendmsg->payload.channelState->has_parent = true;
+ sendmsg->payload.channelState->parent = ch_itr->parent->id;
+ }
+ sendmsg->payload.channelState->name = strdup(ch_itr->name);
+ if (ch_itr->desc)
+ sendmsg->payload.channelState->description = strdup(ch_itr->desc);
+ Log_debug("Send channel info: %s", sendmsg->payload.channelState->name);
+ Client_send_message(client, sendmsg);
+ }
- /* Server join for connecting user */
- sendmsg = Msg_create(ServerJoin);
- sendmsg->sessionId = client->sessionId;
- sendmsg->payload.serverJoin.id = client->playerId;
- strcpy(sendmsg->payload.serverJoin.playerName, client->playerName);
+ /* Iterate channels and send channel links info */
+ ch_itr = NULL;
+ while (Chan_iterate(&ch_itr) != NULL) {
+ if (ch_itr->linkcount > 0) { /* Has links */
+ uint32_t *links;
+ int i = 0;
+ struct dlist *itr;
+
+ sendmsg = Msg_create(ChannelState);
+ sendmsg->payload.channelState->has_channel_id = true;
+ sendmsg->payload.channelState->channel_id = ch_itr->id;
+ sendmsg->payload.channelState->n_links = ch_itr->linkcount;
+
+ links = (uint32_t *)malloc(ch_itr->linkcount * sizeof(uint32_t));
+ list_iterate(itr, &ch_itr->channel_links) { /* Iterate links */
+ channel_t *ch;
+ ch = list_get_entry(itr, channel_t, link_node);
+ links[i++] = ch->id;
+ }
+ sendmsg->payload.channelState->links = links;
+ Client_send_message(client, sendmsg);
+ }
+ }
+
+ /* Send user state for connecting user to other users */
+ sendmsg = Msg_create(UserState);
+ sendmsg->payload.userState->has_session = true;
+ sendmsg->payload.userState->session = client->sessionId;
+ sendmsg->payload.userState->has_user_id = true;
+ sendmsg->payload.userState->user_id = client->sessionId;
+ sendmsg->payload.userState->name = strdup(client->username);
+ sendmsg->payload.userState->has_channel_id = true;
+ sendmsg->payload.userState->channel_id = ((channel_t *)client->channel)->id;
+
Client_send_message_except(client, sendmsg);
- /* Player move for connecting user */
- if (((channel_t *)client->channel)->id != 0) {
- sendmsg = Msg_create(PlayerMove);
- sendmsg->sessionId = client->sessionId;
- sendmsg->payload.playerMove.victim = client->playerId;
- sendmsg->payload.playerMove.channel = ((channel_t *)client->channel)->id;
- Client_send_message_except(client, sendmsg);
- }
client_itr = NULL;
while (Client_iterate(&client_itr) != NULL) {
if (!IS_AUTH(client_itr))
continue;
- sendmsg = Msg_create(ServerJoin);
- sendmsg->sessionId = client_itr->sessionId;
- sendmsg->payload.serverJoin.id = client_itr->playerId;
- strncpy(sendmsg->payload.serverJoin.playerName, client_itr->playerName, MAX_TEXT);
- Client_send_message(client, sendmsg);
-
- sendmsg = Msg_create(PlayerMove);
- sendmsg->sessionId = client_itr->sessionId;
- sendmsg->payload.playerMove.victim = client_itr->playerId;
- sendmsg->payload.playerMove.channel = ((channel_t *)client_itr->channel)->id;
+ sendmsg = Msg_create(UserState);
+ sendmsg->payload.userState->has_session = true;
+ sendmsg->payload.userState->session = client_itr->sessionId;
+ sendmsg->payload.userState->name = strdup(client_itr->username);
+ sendmsg->payload.userState->has_channel_id = true;
+ sendmsg->payload.userState->channel_id = ((channel_t *)client_itr->channel)->id;
+
+ /* Only self_mute/deaf supported */
+ if (client_itr->deaf) {
+ sendmsg->payload.userState->has_self_deaf = true;
+ sendmsg->payload.userState->self_deaf = true;
+ }
+ if (client_itr->mute) {
+ sendmsg->payload.userState->has_self_mute = true;
+ sendmsg->payload.userState->self_mute = true;
+ }
Client_send_message(client, sendmsg);
}
-
+
+ /* Sync message */
sendmsg = Msg_create(ServerSync);
- sendmsg->sessionId = client->sessionId;
- strcpy(sendmsg->payload.serverSync.welcomeText, getStrConf(WELCOMETEXT));
- sendmsg->payload.serverSync.maxBandwidth = getIntConf(MAX_BANDWIDTH);
+ sendmsg->payload.serverSync->has_session = true;
+ sendmsg->payload.serverSync->session = client->sessionId;
+ sendmsg->payload.serverSync->welcome_text = strdup(getStrConf(WELCOMETEXT));
+ sendmsg->payload.serverSync->has_max_bandwidth = true;
+ sendmsg->payload.serverSync->max_bandwidth = getIntConf(MAX_BANDWIDTH);
+ sendmsg->payload.serverSync->has_allow_html = true;
+ sendmsg->payload.serverSync->allow_html = true; /* Support this? */
Client_send_message(client, sendmsg);
- Log_info("Player %s authenticated", client->playerName);
-
+ Log_info_client(client, "User %s authenticated", client->username);
break;
- case PingStats:
- client->cryptState.uiRemoteGood = msg->payload.pingStats.good;
- client->cryptState.uiRemoteLate = msg->payload.pingStats.late;
- client->cryptState.uiRemoteLost = msg->payload.pingStats.lost;
- client->cryptState.uiRemoteResync = msg->payload.pingStats.resync;
+ case Ping:
+ if (msg->payload.ping->has_good)
+ client->cryptState.uiRemoteGood = msg->payload.ping->good;
+ if (msg->payload.ping->has_late)
+ client->cryptState.uiRemoteLate = msg->payload.ping->late;
+ if (msg->payload.ping->has_lost)
+ client->cryptState.uiRemoteLost = msg->payload.ping->lost;
+ if (msg->payload.ping->has_resync)
+ client->cryptState.uiRemoteResync = msg->payload.ping->resync;
- Log_debug("Pingstats <-: %d %d %d %d",
+ Log_debug("Ping <-: %d %d %d %d",
client->cryptState.uiRemoteGood, client->cryptState.uiRemoteLate,
- client->cryptState.uiRemoteLost, client->cryptState.uiRemoteResync);
+ client->cryptState.uiRemoteLost, client->cryptState.uiRemoteResync
+ );
/* Ignoring the double values since they don't seem to be used */
- sendmsg = Msg_create(PingStats);
- sendmsg->sessionId = client->sessionId;
- sendmsg->payload.pingStats.timestamp = msg->payload.pingStats.timestamp;
-
- sendmsg->payload.pingStats.good = client->cryptState.uiGood;
- sendmsg->payload.pingStats.late = client->cryptState.uiLate;
- sendmsg->payload.pingStats.lost = client->cryptState.uiLost;
- sendmsg->payload.pingStats.resync = client->cryptState.uiResync;
+ sendmsg = Msg_create(Ping);
+
+ sendmsg->payload.ping->timestamp = msg->payload.ping->timestamp;
+ sendmsg->payload.ping->has_timestamp = true;
+ sendmsg->payload.ping->good = client->cryptState.uiGood;
+ sendmsg->payload.ping->has_good = true;
+ sendmsg->payload.ping->late = client->cryptState.uiLate;
+ sendmsg->payload.ping->has_late = true;
+ sendmsg->payload.ping->lost = client->cryptState.uiLost;
+ sendmsg->payload.ping->has_lost = true;
+ sendmsg->payload.ping->resync = client->cryptState.uiResync;
+ sendmsg->payload.ping->has_resync = true;
+
Client_send_message(client, sendmsg);
- Log_debug("Pingstats ->: %d %d %d %d",
+ Log_debug("Ping ->: %d %d %d %d",
client->cryptState.uiGood, client->cryptState.uiLate,
client->cryptState.uiLost, client->cryptState.uiResync);
break;
- case Ping:
- sendmsg = Msg_create(Ping);
- sendmsg->sessionId = client->sessionId;
- sendmsg->payload.ping.timestamp = msg->payload.ping.timestamp;
- Client_send_message(client, sendmsg);
- break;
- case CryptSync:
+ case CryptSetup:
Log_debug("Voice channel crypt resync requested");
- if (msg->payload.cryptSync.empty) {
- sendmsg = Msg_create(CryptSync);
- sendmsg->sessionId = msg->sessionId;
- sendmsg->payload.cryptSync.empty = false;
- memcpy(sendmsg->payload.cryptSync.nonce, client->cryptState.decrypt_iv, AES_BLOCK_SIZE);
+ if (!msg->payload.cryptSetup->has_client_nonce) {
+ sendmsg = Msg_create(CryptSetup);
+ sendmsg->payload.cryptSetup->has_server_nonce = true;
+ sendmsg->payload.cryptSetup->server_nonce.data = client->cryptState.decrypt_iv;
+ sendmsg->payload.cryptSetup->server_nonce.len = AES_BLOCK_SIZE;
Client_send_message(client, sendmsg);
} else {
- memcpy(client->cryptState.decrypt_iv, msg->payload.cryptSync.nonce, AES_BLOCK_SIZE);
+ memcpy(client->cryptState.decrypt_iv, msg->payload.cryptSetup->client_nonce.data, AES_BLOCK_SIZE);
client->cryptState.uiResync++;
}
break;
- case PlayerMute:
- if (msg->payload.playerMute.victim != client->playerId) {
+ case UserState:
+ /* Only allow state changes for for the self user */
+ if (msg->payload.userState->has_session &&
+ msg->payload.userState->session != client->sessionId) {
sendPermissionDenied(client, "Permission denied");
- } else {
- Log_debug("Player ID %d muted", msg->payload.playerMute.victim);
- client->mute = msg->payload.playerMute.bMute;
+ break;
}
- break;
- case PlayerDeaf:
- if (msg->payload.playerDeaf.victim != client->playerId) {
- sendPermissionDenied(client, "Permission denied");
- } else {
- Log_debug("Player ID %d deaf", msg->payload.playerDeaf.victim);
- client->deaf = msg->payload.playerDeaf.bDeaf;
+ if (msg->payload.userState->has_user_id || msg->payload.userState->has_mute ||
+ msg->payload.userState->has_deaf || msg->payload.userState->has_suppress ||
+ msg->payload.userState->has_texture) {
+
+ sendPermissionDenied(client, "Not supported by uMurmur");
+ break;
}
+ if (msg->payload.userState->has_self_deaf) {
+ client->deaf = msg->payload.userState->self_deaf;
+ }
+ if (msg->payload.userState->has_self_mute) {
+ client->mute = msg->payload.userState->self_mute;
+ }
+ if (msg->payload.userState->has_channel_id) {
+ int leave_id;
+ if (!Chan_userJoin_id_test(msg->payload.userState->channel_id))
+ break;
+ leave_id = Chan_userJoin_id(msg->payload.userState->channel_id, client);
+ if (leave_id > 0) {
+ Log_debug("Removing channel ID %d", leave_id);
+ sendmsg = Msg_create(ChannelRemove);
+ sendmsg->payload.channelRemove->channel_id = leave_id;
+ }
+ }
+ if (msg->payload.userState->plugin_context != NULL) {
+ if (client->context)
+ free(client->context);
+ client->context = strdup(msg->payload.userState->plugin_context);
+ if (client->context == NULL)
+ Log_fatal("Out of memory");
+
+ break; /* Don't inform other users about this state */
+ }
+
+ /* Re-use message */
+ Msg_inc_ref(msg);
+ msg->payload.userState->has_actor = true;
+ msg->payload.userState->actor = client->sessionId;
+ Client_send_message_except(NULL, msg);
+
+ /* Need to send remove channel message _after_ UserState message */
+ if (sendmsg != NULL)
+ Client_send_message_except(NULL, sendmsg);
break;
+
case TextMessage:
- if (msg->payload.textMessage.bTree)
+ msg->payload.textMessage->has_actor = true;
+ msg->payload.textMessage->actor = client->sessionId;
+
+ /* XXX - HTML is allowed and can't be turned off */
+ if (msg->payload.textMessage->n_tree_id > 0) {
sendPermissionDenied(client, "Tree message not supported");
- else if (msg->payload.textMessage.channel != -1) { /* To channel */
- channel_t *ch_itr = NULL;
- do {
- Chan_iterate(&ch_itr);
- } while (ch_itr != NULL && ch_itr->id != msg->payload.textMessage.channel);
- if (ch_itr == NULL)
- Log_warn("Channel id %d not found - ignoring.", msg->payload.textMessage.channel);
- else {
- struct dlist *itr;
- list_iterate(itr, &ch_itr->clients) {
- client_t *c;
- c = list_get_entry(itr, client_t, chan_node);
- if (c != client && !c->deaf) {
- Msg_inc_ref(msg);
- Client_send_message(c, msg);
- Log_debug("Text message to player ID %d", c->playerId);
+ break;
+ }
+
+ if (msg->payload.textMessage->n_channel_id > 0) { /* To channel */
+ int i;
+ channel_t *ch_itr;
+ for (i = 0; i < msg->payload.textMessage->n_channel_id; i++) {
+ ch_itr = NULL;
+ do {
+ Chan_iterate(&ch_itr);
+ } while (ch_itr != NULL && ch_itr->id != msg->payload.textMessage->channel_id[i]);
+ if (ch_itr != NULL) {
+ struct dlist *itr;
+ list_iterate(itr, &ch_itr->clients) {
+ client_t *c;
+ c = list_get_entry(itr, client_t, chan_node);
+ if (c != client && !c->deaf) {
+ Msg_inc_ref(msg);
+ Client_send_message(c, msg);
+ Log_debug("Text message to session ID %d", c->sessionId);
+ }
}
}
- }
- } else { /* To player */
- client_t *itr = NULL;
- while (Client_iterate(&itr) != NULL) {
- if (!IS_AUTH(itr))
- continue;
- if (itr->playerId == msg->payload.textMessage.victim) {
- if (!itr->deaf) {
- Msg_inc_ref(msg);
- Client_send_message(itr, msg);
+ } /* for */
+ }
+ if (msg->payload.textMessage->n_session > 0) { /* To user */
+ int i;
+ client_t *itr;
+ for (i = 0; i < msg->payload.textMessage->n_session; i++) {
+ itr = NULL;
+ while (Client_iterate(&itr) != NULL) {
+ if (!IS_AUTH(itr))
+ continue;
+ if (itr->sessionId == msg->payload.textMessage->session[i]) {
+ if (!itr->deaf) {
+ Msg_inc_ref(msg);
+ Client_send_message(itr, msg);
+ Log_debug("Text message to session ID %d", itr->sessionId);
+ }
+ break;
}
- break;
}
+ if (itr == NULL)
+ Log_warn("TextMessage: Session ID %d not found", msg->payload.textMessage->session[i]);
+ } /* for */
+ }
+ break;
+
+ case VoiceTarget:
+ {
+ int i, j, count, targetId = msg->payload.voiceTarget->id;
+ struct _MumbleProto__VoiceTarget__Target *target;
+
+ if (!targetId || targetId >= 0x1f)
+ break;
+ Voicetarget_add_id(client, targetId);
+ count = msg->payload.voiceTarget->n_targets;
+ if (!count)
+ break;
+ for (i = 0; i < count; i++) {
+ target = msg->payload.voiceTarget->targets[i];
+ for (j = 0; j < target->n_session; j++)
+ Voicetarget_add_session(client, targetId, target->session[j]);
+ if (target->has_channel_id) {
+ bool_t linked = false, children = false;
+ if (target->has_links)
+ linked = target->links;
+ if (target->has_children)
+ children = target->children;
+ Voicetarget_add_channel(client, targetId, target->channel_id, linked, children);
}
- if (itr == NULL)
- Log_warn("TextMessage: Player ID %d not found", msg->payload.textMessage.victim);
}
break;
- case PlayerSelfMuteDeaf:
- client->deaf = msg->payload.playerSelfMuteDeaf.bDeaf;
- client->mute = msg->payload.playerSelfMuteDeaf.bMute;
- Log_debug("Player ID %d %s and %s", client->playerId, client->deaf ? "deaf": "not deaf",
- client->mute ? "mute" : "not mute");
+ }
+ case Version:
+ Log_debug("Version message received");
+ if (msg->payload.version->has_version) {
+ client->version = msg->payload.version->version;
+ Log_debug("Client version 0x%x", client->version);
+ }
+ if (msg->payload.version->release) {
+ if (client->release) free(client->release);
+ client->release = strdup(msg->payload.version->release);
+ Log_debug("Client release %s", client->release);
+ }
+ if (msg->payload.version->os) {
+ if (client->os) free(client->os);
+ client->os = strdup(msg->payload.version->os);
+ Log_debug("Client OS %s", client->os);
+ }
break;
- case PlayerMove:
+ case PermissionQuery:
Msg_inc_ref(msg); /* Re-use message */
- Client_send_message_except(NULL, msg);
- Chan_playerJoin_id(msg->payload.playerMove.channel, client);
+ msg->payload.permissionQuery->has_permissions = true;
+ msg->payload.permissionQuery->permissions = PERM_DEFAULT;
+
+ Client_send_message(client, msg);
break;
+ case UDPTunnel:
+ client->bUDP = false;
+ Client_voiceMsg(client, msg->payload.UDPTunnel->packet.data, msg->payload.UDPTunnel->packet.len);
+ break;
+ case ChannelState:
+ {
+ channel_t *ch_itr, *parent, *newchan;
+ int leave_id;
+ /* Don't allow any changes to existing channels */
+ if (msg->payload.channelState->has_channel_id) {
+ sendPermissionDenied(client, "Not supported by uMurmur");
+ break;
+ }
+ /* Must have parent */
+ if (!msg->payload.channelState->has_parent) {
+ sendPermissionDenied(client, "Not supported by uMurmur");
+ break;
+ }
+ /* Must have name */
+ if (msg->payload.channelState->name == NULL) {
+ sendPermissionDenied(client, "Not supported by uMurmur");
+ break;
+ }
+ /* Must be temporary channel */
+ if (msg->payload.channelState->temporary != true) {
+ sendPermissionDenied(client, "Only temporary channels are supported by uMurmur");
+ break;
+ }
+ /* Check channel name is OK */
+ if (strlen(msg->payload.channelState->name) > MAX_TEXT) {
+ sendPermissionDenied(client, "Channel name too long");
+ break;
+ }
+
+ parent = Chan_fromId(msg->payload.channelState->parent);
+ if (parent == NULL)
+ break;
+ ch_itr = NULL;
+ while (Chan_iterate_siblings(parent, &ch_itr) != NULL) {
+ if (strcmp(ch_itr->name, msg->payload.channelState->name) == 0) {
+ sendPermissionDenied(client, "Channel already exists");
+ break;
+ }
+ }
+ if (ch_itr != NULL)
+ break;
+
+ /* Disallow temporary channels as siblings to temporary channels */
+ if (parent->temporary) {
+ sendPermissionDenied(client, "Parent channel is temporary channel");
+ break;
+ }
+
+ /* XXX - Murmur looks for "\\w" and sends perm denied if not found.
+ * I don't know why so I don't do that here...
+ */
+
+ /* Create the channel */
+ newchan = Chan_createChannel(msg->payload.channelState->name,
+ msg->payload.channelState->description);
+ newchan->temporary = true;
+ Chan_addChannel(parent, newchan);
+ msg->payload.channelState->has_channel_id = true;
+ msg->payload.channelState->channel_id = newchan->id;
+ Msg_inc_ref(msg);
+ Client_send_message_except(NULL, msg);
+
+ /* Join the creating user */
+ sendmsg = Msg_create(UserState);
+ sendmsg->payload.userState->has_session = true;
+ sendmsg->payload.userState->session = client->sessionId;
+ sendmsg->payload.userState->has_channel_id = true;
+ sendmsg->payload.userState->channel_id = newchan->id;
+ Client_send_message_except(NULL, sendmsg);
+
+ leave_id = Chan_userJoin(newchan, client);
+ if (leave_id > 0) {
+ Log_debug("Removing channel ID %d", leave_id);
+ sendmsg = Msg_create(ChannelRemove);
+ sendmsg->payload.channelRemove->channel_id = leave_id;
+ Client_send_message_except(NULL, sendmsg);
+ }
+ }
+ break;
/* Permission denied for all these messages. Not implemented. */
- case PlayerRename:
- case ChannelAdd:
- case ChannelDescUpdate:
- case ContextAction:
- case ContextAddAction:
- case ServerBanList:
- case PlayerKick:
- case PlayerBan:
case ChannelRemove:
- case ChannelMove:
- case ChannelLink:
- case ChannelRename:
- case EditACL:
+ case ContextAction:
+ case ContextActionAdd:
+ case ACL:
+ case BanList:
+ case UserList:
+ case QueryUsers:
sendPermissionDenied(client, "Not supported by uMurmur");
break;
-
- case PlayerTexture: /* Ignore */
- break;
-
+
default:
Log_warn("Message %d not handled", msg->messageType);
break;
}
+out:
Msg_free(msg);
return;
+
disconnect:
Msg_free(msg);
Client_close(client);
}
+