int sessionId;
uint64_t key;
char *username;
- bool_t bUDP, authenticated, deaf, mute;
- char *os, *release;
+ bool_t bUDP, authenticated, deaf, mute, recording;
+ char *os, *release, *os_version;
uint32_t version;
int codec_count;
struct dlist codecs;
int availableBandwidth;
- etimer_t lastActivity;
+ etimer_t lastActivity, connectTime, idleTime;
struct dlist node;
struct dlist txMsgQueue;
int txQueueCount;
char *context;
struct dlist chan_node;
struct dlist voicetargets;
+ float UDPPingAvg, UDPPingVar, TCPPingAvg, TCPPingVar;
+ uint32_t UDPPackets, TCPPackets;
} client_t;
typedef struct {
int Client_read_fd(int fd);
int Client_write_fd(int fd);
int Client_send_message(client_t *client, message_t *msg);
+int Client_send_message_ver(client_t *client, message_t *msg, uint32_t version);
+int Client_send_message_except_ver(client_t *client, message_t *msg, uint32_t version);
int Client_count(void);
void Client_close(client_t *client);
client_t *Client_iterate(client_t **client);