uint32_t rxcount, msgsize, drainleft, txcount, txsize;
int sessionId;
uint64_t key;
- char playerName[MAX_TEXT];
- int playerId;
+ char *playerName;
bool_t authenticated, deaf, mute;
char *os, *release;
uint32_t version;
/* Channel */
void *channel; /*Ugly... */
struct dlist chan_node;
+ struct dlist voicetargets;
} client_t;