const auto items = this->items();
for (auto &i : items)
i->select(false);
- update();
}
void ViewWidget::item_hover(const shared_ptr<ViewItem> &item)
bool item_dragged = false;
// Drag the row items
- TraceTreeItemOwner *item_owner = nullptr;
- const vector< shared_ptr<TraceTreeItem> > trace_tree_items(
- view_.list_by_type<TraceTreeItem>());
- for (shared_ptr<TraceTreeItem> r : trace_tree_items)
+ const vector< shared_ptr<RowItem> > row_items(
+ view_.list_by_type<RowItem>());
+ for (shared_ptr<RowItem> r : row_items)
if (r->dragging()) {
- item_owner = r->owner();
r->drag_by(delta);
// Ensure the trace is selected
r->select();
+
+ item_dragged = true;
}
+ // If an item is being dragged, update the stacking
+ TraceTreeItemOwner *item_owner = nullptr;
+ const vector< shared_ptr<TraceTreeItem> > trace_tree_items(
+ view_.list_by_type<TraceTreeItem>());
+ for (shared_ptr<TraceTreeItem> i : trace_tree_items)
+ if (i->dragging())
+ item_owner = i->owner();
+
if (item_owner) {
- item_dragged = true;
item_owner->restack_items();
- for (shared_ptr<TraceTreeItem> r : trace_tree_items)
- r->animate_to_layout_v_offset();
+ for (shared_ptr<TraceTreeItem> i : trace_tree_items)
+ i->animate_to_layout_v_offset();
}
// Drag the time items
drag();
selection_changed();
- update();
}
void ViewWidget::mouse_left_release_event(QMouseEvent *event)
// Do the drag
drag_items(e->pos() - mouse_down_point_);
-
- update();
}
}