#include <QTimer>
#include <QWidget>
+#include <QTouchEvent>
class QPainter;
class QPaintEvent;
int get_total_height() const;
+ void signals_updated();
+
protected:
void paintEvent(QPaintEvent *event);
private:
+ bool event(QEvent *event);
void mousePressEvent(QMouseEvent *event);
+ void mouseReleaseEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
+ void mouseDoubleClickEvent(QMouseEvent * event);
void wheelEvent(QWheelEvent *event);
+ bool touchEvent(QTouchEvent *e);
-private:
- void draw_cursors_background(QPainter &p);
-
- void draw_cursors_foreground(QPainter &p);
-
-private slots:
+private Q_SLOTS:
void on_signals_moved();
private:
QPoint _mouse_down_point;
double _mouse_down_offset;
+ bool _mouse_down_valid;
+
+ double _pinch_offset0;
+ double _pinch_offset1;
+ bool _pinch_zoom_active;
};
} // namespace view