#include <QTimer>
#include <QWidget>
+#include <QTouchEvent>
class QPainter;
class QPaintEvent;
public:
explicit Viewport(View &parent);
- int get_total_height() const;
-
protected:
void paintEvent(QPaintEvent *event);
private:
+ bool event(QEvent *event);
void mousePressEvent(QMouseEvent *event);
- void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
+ void mouseMoveEvent(QMouseEvent *event);
+ void mouseDoubleClickEvent(QMouseEvent * event);
void wheelEvent(QWheelEvent *event);
+ bool touchEvent(QTouchEvent *e);
-private:
- void draw_cursors_background(QPainter &p);
-
- void draw_cursors_foreground(QPainter &p);
-
-private slots:
+private Q_SLOTS:
void on_signals_moved();
private:
- View &_view;
+ View &view_;
+
+ QPoint mouse_down_point_;
+ double mouse_down_offset_;
+ bool mouse_down_valid_;
- QPoint _mouse_down_point;
- double _mouse_down_offset;
+ double pinch_offset0_;
+ double pinch_offset1_;
+ bool pinch_zoom_active_;
};
} // namespace view