* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
+#include <algorithm>
#include <cassert>
#include <cmath>
-#include <algorithm>
#include <limits>
#include "signal.hpp"
const ViewItemPaintParams pp(rect(), view_.scale(), view_.offset());
const vector< shared_ptr<ViewItem> > items(this->items());
for (auto i = items.rbegin(); i != items.rend(); i++)
- if ((*i)->enabled() &&
- (*i)->hit_box_rect(pp).contains(pt))
+ if ((*i)->enabled() && (*i)->hit_box_rect(pp).contains(pt))
return *i;
return nullptr;
}