* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#include <cassert>
+
#include "view.h"
#include "viewport.h"
#include <QMouseEvent>
-#include <boost/foreach.hpp>
-
-using namespace boost;
-using namespace std;
+using std::max;
+using std::min;
+using std::shared_ptr;
+using std::vector;
namespace pv {
namespace view {
setAutoFillBackground(true);
setBackgroundRole(QPalette::Base);
+ connect(&_view.session(), SIGNAL(signals_changed()),
+ this, SLOT(on_signals_changed()));
+
connect(&_view, SIGNAL(signals_moved()),
this, SLOT(on_signals_moved()));
+
+ // Trigger the initial event manually. The default device has signals
+ // which were created before this object came into being
+ on_signals_changed();
}
int Viewport::get_total_height() const
{
int h = 0;
const vector< shared_ptr<Trace> > traces(_view.get_traces());
- BOOST_FOREACH(const shared_ptr<Trace> t, traces) {
+ for (const shared_ptr<Trace> t : traces) {
assert(t);
h = max(t->get_v_offset() + View::SignalHeight, h);
}
_view.cursors().draw_viewport_background(p, rect());
// Plot the signal
- BOOST_FOREACH(const shared_ptr<Trace> t, traces)
+ for (const shared_ptr<Trace> t : traces)
{
assert(t);
t->paint_back(p, 0, width());
}
- BOOST_FOREACH(const shared_ptr<Trace> t, traces)
+ for (const shared_ptr<Trace> t : traces)
t->paint_mid(p, 0, width());
- BOOST_FOREACH(const shared_ptr<Trace> t, traces)
+ for (const shared_ptr<Trace> t : traces)
t->paint_fore(p, 0, width());
if (_view.cursors_shown())
}
}
+void Viewport::mouseDoubleClickEvent(QMouseEvent *event)
+{
+ assert(event);
+
+ if (event->buttons() & Qt::LeftButton)
+ _view.zoom(2.0, event->x());
+ else if (event->buttons() & Qt::RightButton)
+ _view.zoom(-2.0, event->x());
+}
+
void Viewport::wheelEvent(QWheelEvent *event)
{
assert(event);
}
}
+void Viewport::on_signals_changed()
+{
+ const vector< shared_ptr<Trace> > traces(_view.get_traces());
+ for (shared_ptr<Trace> t : traces) {
+ assert(t);
+ connect(t.get(), SIGNAL(visibility_changed()),
+ this, SLOT(update()));
+ }
+}
+
void Viewport::on_signals_moved()
{
update();