Ruler: Factored out get_mouse_over_item
[pulseview.git] / pv / view / ruler.cpp
index ece80e2a94bfc38c68396e09ca8a65a73c936dea..160f1acbd9ce63babf15e337616502d6a28d7631 100644 (file)
@@ -43,8 +43,6 @@ const int Ruler::MinorTickSubdivision = 4;
 
 const float Ruler::HoverArrowSize = 0.5f;  // x Text Height
 
-const int Ruler::Padding = 20;
-
 Ruler::Ruler(View &parent) :
        MarginWidget(parent)
 {
@@ -70,9 +68,21 @@ QSize Ruler::sizeHint() const
 
 QSize Ruler::extended_size_hint() const
 {
-       const int text_height = calculate_text_height();
-       return QSize(0, RulerHeight * text_height +
-               (text_height + Padding + ViewItem::HighlightRadius) / 2);
+       QRectF max_rect;
+       std::vector< std::shared_ptr<TimeItem> > items(view_.time_items());
+       for (auto &i : items)
+               max_rect = max_rect.united(i->label_rect(QRect()));
+       return QSize(0, sizeHint().height() - max_rect.top() / 2 +
+               ViewItem::HighlightRadius);
+}
+
+shared_ptr<TimeItem> Ruler::get_mouse_over_item(const QPoint &pt)
+{
+       const vector< shared_ptr<TimeItem> > items(view_.time_items());
+       for (auto i = items.rbegin(); i != items.rend(); i++)
+               if ((*i)->enabled() && (*i)->label_rect(rect()).contains(pt))
+                       return *i;
+       return nullptr;
 }
 
 void Ruler::paintEvent(QPaintEvent*)
@@ -173,18 +183,10 @@ void Ruler::mousePressEvent(QMouseEvent *e)
 {
        if (e->buttons() & Qt::LeftButton) {
                mouse_down_point_ = e->pos();
-
-               mouse_down_item_.reset();
+               mouse_down_item_ = get_mouse_over_item(e->pos());
 
                clear_selection();
 
-               const vector< shared_ptr<TimeItem> > items(view_.time_items());
-               for (auto i = items.rbegin(); i != items.rend(); i++)
-                       if ((*i)->label_rect(rect()).contains(e->pos())) {
-                               mouse_down_item_ = (*i);
-                               break;
-                       }
-
                if (mouse_down_item_) {
                        mouse_down_item_->select();
                        mouse_down_item_->drag();