const QColor LogicSignal::HighColour(0x00, 0xC0, 0x00);
const QColor LogicSignal::LowColour(0xC0, 0x00, 0x00);
-const QColor LogicSignal::LogicSignalColours[10] = {
+const QColor LogicSignal::SignalColours[10] = {
QColor(0x16, 0x19, 0x1A), // Black
QColor(0x8F, 0x52, 0x02), // Brown
QColor(0xCC, 0x00, 0x00), // Red
QColor(0xEE, 0xEE, 0xEC), // White
};
-LogicSignal::LogicSignal(QString name, shared_ptr<data::Logic> data,
- int probe_index) :
- Signal(name),
- _probe_index(probe_index),
+LogicSignal::LogicSignal(const sr_probe *const probe,
+ shared_ptr<data::Logic> data) :
+ Signal(probe),
_data(data)
{
- assert(_probe_index >= 0);
- _colour = LogicSignalColours[
- _probe_index % countof(LogicSignalColours)];
+ _colour = SignalColours[probe->index % countof(SignalColours)];
+}
+
+LogicSignal::~LogicSignal()
+{
+}
+
+const list<QAction*> LogicSignal::get_context_bar_actions()
+{
+ list<QAction*> actions;
+ actions.push_back(&_name_action);
+ return actions;
}
void LogicSignal::paint(QPainter &p, int y, int left, int right,
vector< pair<int64_t, bool> > edges;
+ assert(_probe);
assert(scale > 0);
assert(_data);
assert(right >= left);
+ if (!_probe->enabled)
+ return;
+
+ paint_axis(p, y, left, right);
+
const float high_offset = y - View::SignalHeight + 0.5f;
const float low_offset = y + 0.5f;
const shared_ptr<pv::data::LogicSnapshot> &snapshot =
snapshots.front();
+ double samplerate = _data->get_samplerate();
+
+ // Show sample rate as 1Hz when it is unknown
+ if (samplerate == 0.0)
+ samplerate = 1.0;
+
const double pixels_offset = offset / scale;
- const double samplerate = _data->get_samplerate();
const double start_time = _data->get_start_time();
const int64_t last_sample = snapshot->get_sample_count() - 1;
const double samples_per_pixel = samplerate * scale;
snapshot->get_subsampled_edges(edges,
min(max((int64_t)floor(start), (int64_t)0), last_sample),
min(max((int64_t)ceil(end), (int64_t)0), last_sample),
- samples_per_pixel / Oversampling, _probe_index);
+ samples_per_pixel / Oversampling, _probe->index);
assert(edges.size() >= 2);
// Paint the edges