connect(_action_set_colour, SIGNAL(triggered()),
this, SLOT(on_action_set_colour_triggered()));
+ connect(&_view.session(), SIGNAL(signals_changed()),
+ this, SLOT(on_signals_changed()));
+
connect(&_view, SIGNAL(signals_moved()),
this, SLOT(on_signals_moved()));
}
return shared_ptr<Signal>();
}
+void Header::clear_selection()
+{
+ const vector< shared_ptr<Signal> > sigs(
+ _view.session().get_signals());
+ BOOST_FOREACH(const shared_ptr<Signal> s, sigs) {
+ assert(s);
+ s->select(false);
+ }
+
+ update();
+}
+
void Header::paintEvent(QPaintEvent*)
{
const int w = width();
s->select(false);
}
+ selection_changed();
update();
}
context_signal->set_colour(new_colour);
}
+void Header::on_signals_changed()
+{
+ const vector< shared_ptr<Signal> > sigs(_view.session().get_signals());
+ BOOST_FOREACH(shared_ptr<Signal> s, sigs) {
+ assert(s);
+ connect(s.get(), SIGNAL(text_changed()), this, SLOT(update()));
+ }
+}
+
void Header::on_signals_moved()
{
update();