#include "enum.h"
-using namespace std;
+using std::pair;
+using std::vector;
namespace pv {
namespace prop {
Enum::Enum(QString name,
- std::vector<std::pair<const void*, QString> > values,
- boost::function<const void* ()> getter,
- boost::function<void (const void*)> setter) :
- Property(name),
+ vector<pair<GVariant*, QString> > values,
+ Getter getter, Setter setter) :
+ Property(name, getter, setter),
_values(values),
- _getter(getter),
- _setter(setter),
_selector(NULL)
{
}
-QWidget* Enum::get_widget(QWidget *parent)
+Enum::~Enum()
+{
+ for (unsigned int i = 0; i < _values.size(); i++)
+ g_variant_unref(_values[i].first);
+}
+
+QWidget* Enum::get_widget(QWidget *parent, bool auto_commit)
{
if (_selector)
return _selector;
+ GVariant *const value = _getter ? _getter() : NULL;
+
_selector = new QComboBox(parent);
- for (vector< pair<const void*, QString> >::const_iterator i =
- _values.begin();
- i != _values.end(); i++)
- _selector->addItem((*i).second,
- qVariantFromValue((void*)(*i).first));
+ for (unsigned int i = 0; i < _values.size(); i++) {
+ const pair<GVariant*, QString> &v = _values[i];
+ _selector->addItem(v.second, qVariantFromValue((void*)v.first));
+ if (value && g_variant_equal(v.first, value))
+ _selector->setCurrentIndex(i);
+ }
+
+ g_variant_unref(value);
+
+ if (auto_commit)
+ connect(_selector, SIGNAL(currentIndexChanged(int)),
+ this, SLOT(on_current_item_changed(int)));
return _selector;
}
if (index < 0)
return;
- _setter(_selector->itemData(index).value<void*>());
+ _setter((GVariant*)_selector->itemData(index).value<void*>());
+}
+
+void Enum::on_current_item_changed(int)
+{
+ commit();
}
} // prop