using std::mutex;
using std::set;
using std::shared_ptr;
+using std::make_shared;
using std::unordered_set;
using std::vector;
// popup.
shared_ptr<Device> binding;
if (group)
- binding = shared_ptr<Device>(new Device(group));
+ binding = make_shared<Device>(group);
// Create a title if the group is going to have any content
if ((!sigs.empty() || (binding && !binding->properties().empty())) &&