* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ * along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include <cassert>
#include <QMessageBox>
+#include "pv/session.hpp"
+
#include "storeprogress.hpp"
+using std::map;
+using std::pair;
+using std::shared_ptr;
+using std::string;
+
+using Glib::VariantBase;
+
namespace pv {
namespace dialogs {
StoreProgress::StoreProgress(const QString &file_name,
+ const shared_ptr<sigrok::OutputFormat> output_format,
+ const map<string, VariantBase> &options,
+ const pair<uint64_t, uint64_t> sample_range,
const Session &session, QWidget *parent) :
QProgressDialog(tr("Saving..."), tr("Cancel"), 0, 0, parent),
- session_(file_name.toStdString(), session)
+ session_(file_name.toStdString(), output_format, options, sample_range,
+ session)
{
connect(&session_, SIGNAL(progress_updated()),
this, SLOT(on_progress_updated()));
+ connect(&session_, SIGNAL(store_successful()),
+ &session, SLOT(on_data_saved()));
+
+ // Since we're not setting any progress in case of an error, the dialog
+ // will pop up after the minimumDuration time has been reached - 4000 ms
+ // by default.
+ // We do not want this as it overlaps with the error message box, so we
+ // set the minimumDuration to 0 so that it only appears when we feed it
+ // progress data. Then, call reset() to prevent the progress dialog from
+ // popping up anyway. This would happen in Qt5 because the behavior was
+ // changed in such a way that the duration timer is started by the
+ // constructor. We don't want that and reset() stops the timer, so we
+ // use it.
+ setMinimumDuration(0);
+ reset();
}
StoreProgress::~StoreProgress()
msg.setStandardButtons(QMessageBox::Ok);
msg.setIcon(QMessageBox::Warning);
msg.exec();
+
+ close();
}
void StoreProgress::closeEvent(QCloseEvent*)
{
session_.cancel();
+
+ // Closing doesn't mean we're going to be destroyed because our parent
+ // still owns our handle. Make sure this stale instance doesn't hang around.
+ deleteLater();
}
void StoreProgress::on_progress_updated()
{
- const std::pair<int, int> p = session_.progress();
+ const pair<int, int> p = session_.progress();
assert(p.first <= p.second);
if (p.second) {
}
}
-} // dialogs
-} // pv
+} // namespace dialogs
+} // namespace pv