using std::make_pair;
using std::make_shared;
using std::min;
+using std::out_of_range;
using std::shared_ptr;
using std::unique_lock;
using pv::data::decode::Annotation;
frame_complete_ = false;
samples_decoded_ = 0;
+ currently_processed_segment_ = 0;
error_message_ = QString();
rows_.clear();
return start_time_;
}
-int64_t DecodeSignal::get_working_sample_count() const
+int64_t DecodeSignal::get_working_sample_count(uint32_t segment_id) const
{
// The working sample count is the highest sample number for
// which all used signals have data available, so go through
// all channels and use the lowest overall sample count of the
// current segment
- // TODO Currently, we assume only a single segment exists
-
int64_t count = std::numeric_limits<int64_t>::max();
bool no_signals_assigned = true;
if (!logic_data || logic_data->logic_segments().empty())
return 0;
- const shared_ptr<LogicSegment> segment = logic_data->logic_segments().front();
- count = min(count, (int64_t)segment->get_sample_count());
+ try {
+ const shared_ptr<LogicSegment> segment = logic_data->logic_segments().at(segment_id);
+ count = min(count, (int64_t)segment->get_sample_count());
+ } catch (out_of_range) {
+ return 0;
+ }
}
return (no_signals_assigned ? 0 : count);
}
-int64_t DecodeSignal::get_decoded_sample_count() const
+int64_t DecodeSignal::get_decoded_sample_count(uint32_t segment_id) const
{
lock_guard<mutex> decode_lock(output_mutex_);
- return samples_decoded_;
+
+ int64_t result = 0;
+
+ if (segment_id == currently_processed_segment_)
+ result = samples_decoded_;
+ else
+ if (segment_id < currently_processed_segment_)
+ // Segment was already decoded fully
+ result = get_working_sample_count(segment_id);
+ else
+ // Segment wasn't decoded at all yet
+ result = 0;
+
+ return result;
}
vector<Row> DecodeSignal::visible_rows() const
// Include the newly created decode channels in the channel lists
update_channel_list();
- commit_decoder_channels();
break;
}
}
settings.endGroup();
}
+ // Update the internal structures
+ update_channel_list();
+ commit_decoder_channels();
+
begin_decode();
}
dec->set_channels(channel_list);
}
+
+ // Channel bit IDs must be in sync with the channel's apperance in channels_
+ int id = 0;
+ for (data::DecodeChannel &ch : channels_)
+ if (ch.assigned_signal)
+ ch.bit_id = id++;
}
void DecodeSignal::mux_logic_samples(const int64_t start, const int64_t end)
vector<uint8_t> signal_in_bytepos;
vector<uint8_t> signal_in_bitpos;
- int id = 0;
for (data::DecodeChannel &ch : channels_)
if (ch.assigned_signal) {
- ch.bit_id = id++;
-
const shared_ptr<Logic> logic_data = ch.assigned_signal->logic_data();
const shared_ptr<LogicSegment> segment = logic_data->logic_segments().front();
segments.push_back(segment);
void DecodeSignal::logic_mux_proc()
{
do {
- const uint64_t input_sample_count = get_working_sample_count();
+ const uint64_t input_sample_count = get_working_sample_count(currently_processed_segment_);
const uint64_t output_sample_count = logic_mux_segment_->get_sample_count();
const uint64_t samples_to_process =
logic_mux_cond_.wait(logic_mux_lock);
}
} while (!logic_mux_interrupt_);
-
- // No more input data and session is stopped, let the decode thread
- // process any pending data, terminate and release the global SRD mutex
- // in order to let other decoders run
- decode_input_cond_.notify_one();
}
void DecodeSignal::query_input_metadata()