void Chan_removeClient(channel_t *c, client_t *client);
int Chan_playerJoin(channel_t *ch, client_t *client);
int Chan_playerJoin_id(int channelid, client_t *client);
void Chan_removeClient(channel_t *c, client_t *client);
int Chan_playerJoin(channel_t *ch, client_t *client);
int Chan_playerJoin_id(int channelid, client_t *client);