+ // Check whether we need to paint the sampling points
+ GlobalSettings settings;
+ const bool show_sampling_points =
+ settings.value(GlobalSettings::Key_View_ShowSamplingPoints).toBool() &&
+ (samples_per_pixel < 0.25);
+
+ vector<QRectF> sampling_points;
+ float sampling_point_x = 0.0f;
+ int64_t sampling_point_sample = start_sample;
+ const int w = 2;
+
+ if (show_sampling_points) {
+ sampling_points.reserve(end_sample - start_sample + 1);
+ sampling_point_x = (edges.cbegin()->first / samples_per_pixel - pixels_offset) + pp.left();
+ }
+