+ _trigger_none = new QAction(QIcon(":/icons/trigger-none.svg"),
+ tr("No trigger"), parent);
+ _trigger_none->setCheckable(true);
+ connect(_trigger_none, SIGNAL(triggered()), this, SLOT(on_trigger()));
+
+ _trigger_rising = new QAction(QIcon(":/icons/trigger-rising.svg"),
+ tr("Trigger on rising edge"), parent);
+ _trigger_rising->setCheckable(true);
+ connect(_trigger_rising, SIGNAL(triggered()), this, SLOT(on_trigger()));
+
+ _trigger_high = new QAction(QIcon(":/icons/trigger-high.svg"),
+ tr("Trigger on high level"), parent);
+ _trigger_high->setCheckable(true);
+ connect(_trigger_high, SIGNAL(triggered()), this, SLOT(on_trigger()));
+
+ _trigger_falling = new QAction(QIcon(":/icons/trigger-falling.svg"),
+ tr("Trigger on falling edge"), parent);
+ _trigger_falling->setCheckable(true);
+ connect(_trigger_falling, SIGNAL(triggered()), this, SLOT(on_trigger()));
+
+ _trigger_low = new QAction(QIcon(":/icons/trigger-low.svg"),
+ tr("Trigger on low level"), parent);
+ _trigger_low->setCheckable(true);
+ connect(_trigger_low, SIGNAL(triggered()), this, SLOT(on_trigger()));
+
+ _trigger_change = new QAction(QIcon(":/icons/trigger-change.svg"),
+ tr("Trigger on rising or falling edge"), parent);
+ _trigger_change->setCheckable(true);
+ connect(_trigger_change, SIGNAL(triggered()), this, SLOT(on_trigger()));
+}
+
+QAction* LogicSignal::match_action(int match)
+{
+ QAction *action;
+
+ action = _trigger_none;
+ switch (match) {
+ case SR_TRIGGER_ZERO:
+ action = _trigger_low;
+ break;
+ case SR_TRIGGER_ONE:
+ action = _trigger_high;
+ break;
+ case SR_TRIGGER_RISING:
+ action = _trigger_rising;
+ break;
+ case SR_TRIGGER_FALLING:
+ action = _trigger_falling;
+ break;
+ case SR_TRIGGER_EDGE:
+ action = _trigger_change;
+ break;
+ }
+
+ return action;
+}
+
+int LogicSignal::action_match(QAction *action)
+{
+ int match;
+
+ if (action == _trigger_low)
+ match = SR_TRIGGER_ZERO;
+ else if (action == _trigger_high)
+ match = SR_TRIGGER_ONE;
+ else if (action == _trigger_rising)
+ match = SR_TRIGGER_RISING;
+ else if (action == _trigger_falling)
+ match = SR_TRIGGER_FALLING;
+ else if (action == _trigger_change)
+ match = SR_TRIGGER_EDGE;
+ else
+ match = 0;
+
+ return match;
+}
+
+void LogicSignal::populate_popup_form(QWidget *parent, QFormLayout *form)
+{
+ GVariant *gvar;
+ gsize num_opts;
+ const int32_t *trig_matches;
+ unsigned int i;
+ bool is_checked;
+
+ Signal::populate_popup_form(parent, form);
+
+ if (!(gvar = _dev_inst->list_config(NULL, SR_CONF_TRIGGER_MATCH)))
+ return;
+
+ _trigger_bar = new QToolBar(parent);
+ init_trigger_actions(_trigger_bar);
+ _trigger_bar->addAction(_trigger_none);
+ trig_matches = (const int32_t *)g_variant_get_fixed_array(gvar,
+ &num_opts, sizeof(int32_t));
+ for (i = 0; i < num_opts; i++) {
+ _trigger_bar->addAction(match_action(trig_matches[i]));
+ is_checked = _trigger_match == trig_matches[i];
+ match_action(trig_matches[i])->setChecked(is_checked);
+ }
+ form->addRow(tr("Trigger"), _trigger_bar);
+ g_variant_unref(gvar);
+
+}
+
+void LogicSignal::on_trigger()
+{
+ QAction *action;
+
+ match_action(_trigger_match)->setChecked(FALSE);
+
+ action = (QAction *)sender();
+ action->setChecked(TRUE);
+ _trigger_match = action_match(action);
+