+ /**
+ * Conversion presets range from -1 to n, where 1..n are dependent on
+ * the conversion these presets apply to. -1 and 0 have fixed meanings,
+ * however.
+ */
+ enum ConversionPreset {
+ NoPreset = -1, ///< Conversion uses custom values
+ DynamicPreset = 0 ///< Conversion uses calculated values
+ };
+