const QColor LogicSignal::HighColour(0x00, 0xC0, 0x00);
const QColor LogicSignal::LowColour(0xC0, 0x00, 0x00);
-const QColor LogicSignal::LogicSignalColours[10] = {
+const QColor LogicSignal::SignalColours[10] = {
QColor(0x16, 0x19, 0x1A), // Black
QColor(0x8F, 0x52, 0x02), // Brown
QColor(0xCC, 0x00, 0x00), // Red
QColor(0xEE, 0xEE, 0xEC), // White
};
-LogicSignal::LogicSignal(QString name, shared_ptr<data::Logic> data,
- int probe_index) :
- Signal(name),
- _probe_index(probe_index),
- _data(data)
+LogicSignal::LogicSignal(const sr_probe *const probe,
+ shared_ptr<data::Logic> data) :
+ Signal(probe),
+ _data(data),
+ _separator(this),
+ _icon_trigger_none(":/icons/trigger-none.svg"),
+ _trigger_none(_icon_trigger_none, tr("No trigger"), this),
+ _icon_trigger_rising(":/icons/trigger-rising.svg"),
+ _trigger_rising(_icon_trigger_rising,
+ tr("Trigger on rising edge"), this),
+ _icon_trigger_high(":/icons/trigger-high.svg"),
+ _trigger_high(_icon_trigger_high,
+ tr("Trigger on high level"), this),
+ _icon_trigger_falling(":/icons/trigger-falling.svg"),
+ _trigger_falling(_icon_trigger_falling,
+ tr("Trigger on falling edge"), this),
+ _icon_trigger_low(":/icons/trigger-low.svg"),
+ _trigger_low(_icon_trigger_low,
+ tr("Trigger on low level"), this),
+ _icon_trigger_change(":/icons/trigger-change.svg"),
+ _trigger_change(_icon_trigger_change,
+ tr("Trigger on rising or falling edge"), this)
{
- assert(_probe_index >= 0);
- _colour = LogicSignalColours[
- _probe_index % countof(LogicSignalColours)];
+ _colour = SignalColours[probe->index % countof(SignalColours)];
+
+ _separator.setSeparator(true);
+}
+
+LogicSignal::~LogicSignal()
+{
+}
+
+const list<QAction*> LogicSignal::get_context_bar_actions()
+{
+ list<QAction*> actions;
+ actions.push_back(&_name_action);
+
+ actions.push_back(&_separator);
+
+ actions.push_back(&_trigger_none);
+ actions.push_back(&_trigger_rising);
+ actions.push_back(&_trigger_high);
+ actions.push_back(&_trigger_falling);
+ actions.push_back(&_trigger_low);
+ actions.push_back(&_trigger_change);
+
+ return actions;
}
void LogicSignal::paint(QPainter &p, int y, int left, int right,
vector< pair<int64_t, bool> > edges;
+ assert(_probe);
assert(scale > 0);
assert(_data);
assert(right >= left);
+ if (!_probe->enabled)
+ return;
+
paint_axis(p, y, left, right);
const float high_offset = y - View::SignalHeight + 0.5f;
snapshot->get_subsampled_edges(edges,
min(max((int64_t)floor(start), (int64_t)0), last_sample),
min(max((int64_t)ceil(end), (int64_t)0), last_sample),
- samples_per_pixel / Oversampling, _probe_index);
+ samples_per_pixel / Oversampling, _probe->index);
assert(edges.size() >= 2);
// Paint the edges