#include "decodesignal.h"
#include <pv/data/decoder.h>
+#include <pv/view/view.h>
+#include <pv/view/decode/annotation.h>
using namespace boost;
using namespace std;
Trace(session, QString(decoder->get_decoder()->name)),
_decoder(decoder)
{
+ assert(_decoder);
+
_colour = Qt::red;
}
return true;
}
+void DecodeSignal::set_view(pv::view::View *view)
+{
+ assert(view);
+ Trace::set_view(view);
+}
+
void DecodeSignal::paint(QPainter &p, int left, int right)
{
- (void)p;
- (void)left;
- (void)right;
+ using namespace pv::view::decode;
+
+ assert(_view);
+ const int y = _v_offset - _view->v_offset();
+
+ const double scale = _view->scale();
+ assert(scale > 0);
+
+ double samplerate = _decoder->get_samplerate();
+
+ // Show sample rate as 1Hz when it is unknown
+ if (samplerate == 0.0)
+ samplerate = 1.0;
+
+ const double pixels_offset = (_view->offset() -
+ _decoder->get_start_time()) / scale;
+ const double samples_per_pixel = samplerate * scale;
+
+ assert(_decoder);
+ vector< shared_ptr<Annotation> > annotations(_decoder->annotations());
+ BOOST_FOREACH(shared_ptr<Annotation> a, annotations) {
+ assert(a);
+ a->paint(p, left, right, samples_per_pixel, pixels_offset, y);
+ }
}
const list<QAction*> DecodeSignal::get_context_bar_actions()